Localization HEAVILY edited to show where items are crafted, including if they can be made in multiple workstations (one will have a reduced resource cost) and what tools may be needed.Traders now have more basic materials for building. Grass spawns reduced for better performance/easier to see things.Writing Desk, Ink and Quill available! Used together, these halve the cost of creating skill books and class papers.7 Day hordes re-done (less game stages so difficulty should ramp up faster and ferals appear sooner).Bomber zombies added! These are designed to tear your base to bits.Junction box added for invisible wires.Added to the trader window (under restock time). Time REMOVED from under the compass and on the map.Larger player-crafted storage (kitchen cabinets, lockable!).Guards added to the trader, with a Guard Captain NPC! Talk to them to buy quest starters, which can earn you skill notes! (Single player only due to server bugs).Trader’s are no longer protected! Take care of your local business!.Steel crossbow added that takes steel, exploding and titanium bolts.Lockpicks added! Now you can lockpick all safes and most doors.The Advanced Forge (required to smelt steel, but no fuel needed!), the Mortar and Pestle and two workbenches! There is also the rare, loot-only, Lathe! Working sinks and ovens! Both types craftable, so pick whichever matches your kitchen.Sterile Bandage! New healing item to fill the void between normal Bandages and First Aid Bandages.Tree sap is now a thing! Try left-clicking on non-dead trees with jars or bowls….Sticks and Sharp Stones have also made a return! Arrows can now use cloth fragments instead of feathers.Gun crafting! Gun parts are back and require the rare, find-only Lathe to be crafted.Several new guns! Like the P225 Pistol, AR-15 Automatic Rifle, Winchester Rifle and Combat Shotgun.Craftable Small Engines and Lead Batteries!.Clay bowls are back, and used for more than just pretty plants!.Animal Coops and Snares from Valmod added.More food! Way too much to list, but bread is now an option.Extra crops! Grow apple, orange banana and coconut trees, plus wheat, carrots and tomatos!.Skill notes! Find a recipe you already have? Scrap it into a skill note and craft that into something more useful.Generic skill point book added so you have ways to get skill points.Skill books added for all 100 level skills.All common books added as perks, so you have the choice of finding the book or spending points.Wrench is now a perk and a schematic, but crafted and repaired with Iron.Forge Ahead & Leather Tanning books are back! (can also be purchased as perks).Titanium added! Can be found as trophies, underground and above ground.Zombie Behemoth (male and female) added!.Custom UI! Food/Water bars next to the hotbar.96 slot backpack! 12 slot crafting queue!.8 Classes to choose from, with 6 quests each!.He will also be trying to add in new zombies/enemies to make the “end game” more difficult. Hub city, sharp rocks and sticks are pretty good examples, and he want to try and incorporate more features from that era of gameplay. He has also tried to inject a little realism by locking away quite a few recipes behind perks, since most normal folks wouldn’t know how to do/make those things.Īlso, he started playing in Alpha 8, so he wanted to try and bring back a few things from that era. The intent is to drag out the early game, so it will take you longer than usual to get to Iron and Steel. Turns out he really enjoy modding so he has expanded on it quite a bit. So, if you are going to use any and your game breaks, go to the mod author for support, not Hinterland Support.This is a mod KhaineGB originally created to fix a few “issues” himself, his wife and some friends felt the game had. Hinterland will not supply technical assistance for your game if you are using any of them (which will be evident in a session debug log or savegame that may be needed to diagnose bugs or technical issues related to HW or SW on your machine). They are all "download and install at your own risk". We are not allowed to link to outside mods or name them directly. Mods can break games, game updates can break mods. I wouldn't expect them until after Episode 5 is completed, since changes to the game have already broken language localization workshop mods and many don t seem to be maintained by the authors any longer. They have said they are working on creating modding tools for the game, but I don't know if that will be for all platforms the game is on, or only for PC versions of the game. There are mods and plenty of them, but not ones supported (think: tech support) by Hinterland like Workshop mods would be.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |